![]() ![]() I love Rhino, but could not say that it is soft without faults (as all). Meshes for PovRay was always very dense and gave me smooth result, but when was exported (with the same set up) into the Max results was bad, with the same density. But it was something interesting and strange with. I was rendering in PovRay, so had no choise. Of course you can get good results, even in more complicated shapes, but it cost too many polys. And IMO Rhino’s mesher is still working bad. I’am working with Rhino since 1.0 version and I know its mesher very good. In fact, the meshing options in Rhino is very easy to learn. Even if you do not care about the money, learning how to get proper mesh will makes your life easier when you need to analyze the surfaces in Rhino. While other translators will ease up the operation, they also cost more. Kindly learn it more before spreading false information. Rhino’s mesher is powerful and definitely not screwed up. ![]()
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